Welcome to the Battle for Wesnoth iPhone port!
Here you can browse the source code and view current bugs and the progress of the port.
News
2010/02/05
Episode 3 - Dead Water is out now!
- New campaign, Dead Water, featuring the Merfolk with over 10 hours of gameplay
- OpenFeint integration with achievements
- Reduced memory requirements for better stability
- Many more bugfixes
2009/12/22
Episode 2 - Invasion from the Unknown
- New epic campaign: Invasion from the Unknown, with 200+ new units and 26 missions
- Massive framerate improvements
- Easier map scrolling and selecting
- Many bugfixes and other improvements
2009/11/24
v1.0 has been released!
Links
- Performance Tips and Crash Workarounds
- Wesnoth wiki with game info, tips, and more
- Wesnoth Forums
- Email Support
- SVN repository