Ignore:
Timestamp:
2010-05-28 07:39:52 (2 years ago)
Author:
kpoole
Message:

Episode 5

File:
1 edited

Legend:

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  • trunk/Classes/RenderQueue.h

    r4 r26  
    3232    void renderQueueSetZ(int z); 
    3333     
     34    void cacheBindTexture(GLenum texType, GLuint texture, unsigned char forceBind); 
     35    void cacheColor4f(GLfloat aR, GLfloat aG, GLfloat aB, GLfloat aA); 
     36 
     37    void renderQueueClean(void); 
     38     
     39    void renderQueueMarkDirty(int x, int y); 
     40     
     41    void renderMaskTile(int x, int y); 
     42    void renderMaskOff(void); 
     43     
    3444#ifdef __cplusplus   
    3545}; 
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