Changeset 26 for trunk/Classes/actions.cpp
- Timestamp:
- 2010-05-28 07:39:52 (2 years ago)
- File:
-
- 1 edited
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trunk/Classes/actions.cpp (modified) (3 diffs)
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trunk/Classes/actions.cpp
r23 r26 1895 1895 std::cerr << test;*/ 1896 1896 1897 int oldLevel = u->second.level(); 1898 1897 1899 loc = u->first; 1898 1900 const unit& new_unit = get_advanced_unit(units,loc,advance_to); … … 1909 1911 if (new_unit.side() == preferences::get_player_side()) 1910 1912 { 1911 if (new_unit.level() == 4 )1913 if (new_unit.level() == 4 || oldLevel == 3) 1912 1914 earn_achievement(ACHIEVEMENT_HEROIC_UNIT); 1913 1915 else if (new_unit.level() == 3) … … 1916 1918 earn_achievement(ACHIEVEMENT_FEARLESS_LEADER); 1917 1919 } 1918 1919 1920 1921 1920 1922 } 1921 1923
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