Ignore:
Timestamp:
2010-05-28 07:39:52 (2 years ago)
Author:
kpoole
Message:

Episode 5

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Classes/game_display.hpp

    r22 r26  
    183183    void invalidate_animations_location(const map_location& loc); 
    184184 
    185     virtual void draw_minimap_units(); 
     185    virtual void draw_minimap_units(SDL_Rect& minimap_loc); 
    186186 
    187187public: 
     
    292292 
    293293    void set_game_mode(const tgame_mode game_mode); 
     294     
     295    map_location displayedUnitHex_; 
     296    bool invalidateUnit_; 
     297 
    294298 
    295299private: 
     
    331335    void invalidate_route(); 
    332336 
    333     bool invalidateUnit_; 
    334     map_location displayedUnitHex_; 
    335337 
    336338    struct overlay { 
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