Changeset 26 for trunk/Classes/game_display.hpp
- Timestamp:
- 2010-05-28 07:39:52 (2 years ago)
- File:
-
- 1 edited
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trunk/Classes/game_display.hpp (modified) (3 diffs)
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trunk/Classes/game_display.hpp
r22 r26 183 183 void invalidate_animations_location(const map_location& loc); 184 184 185 virtual void draw_minimap_units( );185 virtual void draw_minimap_units(SDL_Rect& minimap_loc); 186 186 187 187 public: … … 292 292 293 293 void set_game_mode(const tgame_mode game_mode); 294 295 map_location displayedUnitHex_; 296 bool invalidateUnit_; 297 294 298 295 299 private: … … 331 335 void invalidate_route(); 332 336 333 bool invalidateUnit_;334 map_location displayedUnitHex_;335 337 336 338 struct overlay {
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