Changeset 26 for trunk/res/data/campaigns/Dead_Water/_main.cfg
- Timestamp:
- 2010-05-28 07:39:52 (2 years ago)
- File:
-
- 1 edited
-
trunk/res/data/campaigns/Dead_Water/_main.cfg (modified) (2 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/res/data/campaigns/Dead_Water/_main.cfg
r22 r26 21 21 first_scenario=Invasion 22 22 difficulties="EASY,NORMAL,HARD,NIGHTMARE" 23 difficulty_descriptions={MENU_IMG_TXT2 "citizen.png~RC(magenta>red)"( _ "Citizen") (_ "(Beginner)")} + "; *" + {MENU_IMG_TXT2 "units/merfolk/fighter.png~RC(magenta>red)"( _ "Fighter") (_ "(Normal)")} +23 difficulty_descriptions={MENU_IMG_TXT2 "citizen.png~RC(magenta>red)"( _ "Citizen") (_ "(Beginner)")} + ";+" + {MENU_IMG_TXT2 "units/merfolk/fighter.png~RC(magenta>red)"( _ "Fighter") (_ "(Normal)")} + 24 24 ";" + {MENU_IMG_TXT2 "units/merfolk/warrior.png~RC(magenta>red)" (_ "Warrior") (_ "(Challenging)")} + ";" + 25 25 {MENU_IMG_TXT2 "units/merfolk/triton.png~RC(magenta>red)" (_ "Triton") (_ "(Difficult)")} … … 27 27 description= _ "You are Kai Krellis, a merman king, but only a child. A necromancer has arrived and is turning your subjects into undead slaves! Lead your people on a mission to convince a powerful mermaid to help you repel the invasion. The oceans near the Northern Lands are perilous, so you will need cunning and bravery to be survive, but first you need to gain the respect of your troops! 28 28 29 Intermediate level, 10 playable scenarios. 30 31 Version 0.9.16" 29 Intermediate level, 10 playable scenarios." 32 30 33 31 [about]
Note: See TracChangeset
for help on using the changeset viewer.