= Welcome to the Battle for Wesnoth iPhone and iPad port! = Here you can browse the source code and view current bugs and the progress of the port. == News == ==== 2010/04/28 ==== ''Battle for Wesnoth HD'' out now for iPad! ==== 2010/03/30 ==== ''Episode 4: Oooooze Awakening'' * Unique new RPG campaign * Vastly improved GUI * Speed increased with many units onscreen * Some new unit graphics (Drakes!) * Many other fixes ==== 2010/02/05 ==== ''Episode 3 - Dead Water'' is out now! * New campaign, Dead Water, featuring the Merfolk with over 10 hours of gameplay * !OpenFeint integration with [wiki:Achievements achievements] * Reduced memory requirements for better stability * Many more bugfixes ==== 2009/12/22 ==== ''Episode 2 - Invasion from the Unknown'' * New epic campaign: Invasion from the Unknown, with 200+ new units and 26 missions * Massive framerate improvements * Easier map scrolling and selecting * Many bugfixes and other improvements ==== 2009/11/24 ==== v1.0 has been released! == Links == * [wiki:PerformanceTips Performance Tips and Crash Workarounds] * [http://wiki.wesnoth.org Wesnoth wiki] with game info, tips, and more * [http://forums.wesnoth.org Wesnoth Forums] * [mailto:support@kylepoole.com Email Support] * [http://wesnoth.repositoryhosting.com/svn_public/wesnoth_wesnoth SVN repository] {{{ #!html Follow iWesnoth on Twitter }}}